AIE Podcast Ep 152 — Take the Last Train to Cairo and go Base Jumping with DJ Napalm

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On this episode of The AIE Podcast…

– Starfleet Expands

– Meetups Abound

– Wrapups Return

– Nerdtacular Nears

– And we let you in on The Secret

All that and more coming up right now…

AIE NEWS

The Raid Wrapup has been on a little bit of a hiatus, but it’s back! Sihx is once again reporting on the accomplishments of our AIE raid teams, and he’s looking for your submissions! Remember, this covers all raid teams in ALL games that AIE is a part of, and he might not play them all, so try to give him some info to go off of. Brag about your raid team by replying to his post in the community section of our forums, or email him directly at aieraidwrapup@gmail.com.

This seems to come up now and again, so it bears repeating, for those of you that are looking to join AIE (and why wouldn’t you, we’re awesome!) it really is simple. All you need to do is go to http://umami.aie-universal.net and submit an application! All of our games are open every day for an application submission. Just please remember that every single application is looked at by a human being, and sometimes those humans like to play too!

STO’s Starbase is progressing along nicely, having reached tier 3. Tons of folks are chipping in resources to get this developed, and Cap’n Hunter is starting to spread the mission types a bit to make sure we can continue along this development path, to gain XP as well as provisioned resources. And a reminder! you can buy some of the best equipment, boosts and consumables from the base you’re helping build!

Speaking of Star Trek Online, they just release a new Fleet Asset today; the Dilithium Mine Outpost. This is a big floating asteroid that AIE Starfleet members can explore and progress through on missions that gives them the opportunity to earn additional dilithium ore every day in a variety of ways, access new vendors, receive discounts on fleet holdings, and much more. As RattoZatto says in the forums, time to get mining!

OK, you know you want to play EVE. We talk about how great the game is every week here on the podcast, you’ve heard how fun and crazy it can get, with massive space battles and all sorts of adventures and sub-plots, and if you’ve watched the video version of the podcast, you’ve even seen how beautiful it is. Well, Capt Hunter is putting out the call for all you potential space pilots to join the cause, and he’s helping by offering free 21 day trials for EVE. Just hit up his Why You Should Join AIE in EVE thread in the Community Discussion section of the forums and buckle up for some serious space madness.

For all of you AIErs in the Central or Northern California area, there is going to be an AIE community meetup next month, on Sunday, July 21st at 1pm at Harry’s Hofbrau in San Jose. So if you live in San Jose, or  the San Francisco Bay Area, or anywhere around there, hit the AIE Meetup.com page to RSVP for the gathering

Don’t forget, if you want to see which AIE members live near you, you can take a look at or add your own pin to the AIE Member Map. Look for the “Put Your Mark on the Map” post in the community section of the forums, and sign up for the AIE Meetup.com page so you can get notified about the meetups in your area, or even plan your own.

Nerdtacular is coming very soon! Click the link in the show notes as there are just too many threads to list. People are organizing events both before and after, from hikes in the valley, to pool tournaments. Also ride and room shares! We’re coming right up to the event now, so hopefully you have already got your travel arrangements there, but make sure to check out the whole SECTION of the forums!

And with that, it’s time to get back to RattoZatto and Grimbane to talk about The Secret World…

 

GAME NEWS

Issue #7 is coming soon.  Keeping in theme, Issue #6 had an “Indiana Jones” feel, #7 will have a “James Bond” feel.  It will be set in Transylvania, and starts in the Besieged Farmlands (First of the three zones).

Snowmobile chases, bridge base jumping, underground glacier bases, and even a teddy bear will be elements in this investigation of secret goings on.

There’s a new Auxiliary weapon, the Flamethrower.  It will have 4 active abilities just like previous weapons.  Joel shared that there will be a cone AoE, a flame wall ability, an AoE that does an initial effect, then can be ignited for more damage, and an ability that drops lots of damage on one target.  The secondary effect of all flame thrower skills is they apply a DoT on the target(s) that increases the damage by 10% with every tick.

Joel also shared that we’ll be able to stream audio from any number of our favorite sites directly into the game.  A prime example of this, is being able to listen to Radio Free Gaia, a The Secret World community radio station, right from the game, instead of while running your normal internet browser in the background.

There will be related, and expanded daily missions for the Envoy of Ca’ d’Oro.  This is the Council of Venice group who works with all three secret society factions in battling against the various evil forces, primarily, the Filth.

Issue #8 has gotten some sneak preview information, but this is further on the horizon.  This will be the ramp-up update that leads directly into finally entering Tokyo.

There will be a massive event where the Filth will be surging into Agartha, and by the wording of it, this world event helps to determine when exactly access to Tokyo, and when Issue #9 is released.  The event in #8 is also supposed to tie in with the one-year anniversary of the launch of TSW.

In addition, there is an Augment System coming out.  So far, all anyone knows it it’s an additional place to spend Ability Points and Skill Points to tweak the Ability Wheel abilities.

The other major content that will be involved with Issue #8, is Scenarios.  These will be regular events that happen in different locations, however, what transpires in the event will be random.  An example Joel gave is in the church at Kingsmouth, when the night cycle begins in-game, you have to protect a group of people in the church from the zombie horde.  However, some possible random events could include:  One of the people was infected, so now there’s a zombie on the inside, supplies from a helicopter is dropped off away from the safety of the church, wards start to fail and now the players have to recharge the wards.

AIE has an active group of people who participate in different bits of content in the game.  There’s Lair Night on Wednesday with the Legion of Dynamic Discord, as well as the I Have a Dream of Nightmares group who meets on Sundays and Mondays.  Dungeon runs, and daily missions are run by various people.  Currently, the Lair people are working on the Solomon Island zones.  Once those are done, the more dangerous Region bosses will start to get attempted.  The Nightmare people are progressing through the “18’s” and are getting closer to finally doing full clears of Polaris, Darkness War, and Hell: Raised.  Soon, they will start working on Hell: Eternal, expanding into the “24’s”.

CLOSE

And that’s our show for tonight, We want to thank Rattozatto and Grimbane for joining us! And a big shout out to the gang in the live chat room for joining in on the fun. Next week we’ll be talking with the gang from SWTOR.

 

Stay tuned, as we’ve got a full ride of great AIE members segments coming right up, including…

– Alludra’s Pets

– Overly Dramatic News

– Ask Miss Mulgra

– MegaMinute

– Hailing Frequencies

– Hunter Talk

 

But first, if you need to reach us, we can be found at…

– Email: podcast@aie-guild.org

– Twitter @aiepodcast, @shownotfound @acuzod @alludra_aie

– Guest Twitter: @RattoZatto, @SundryPhotos

– We record live with video every Thursday at 9pm Eastern/6pm Pacific. You can join the chatroom and play along with us, or watch one of our past shows, on our website at TheAIEPodcast.com

– Our theme was composed by the amazing Andrew Allen, follow him at @keyswithsoul!